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Leaderboard

    ✳︎

    FROM “WHAT IF” TO “LET’S PLAY”

    What do you want
    to make?

    Describe a game. See the idea first.
    Make it playable when it feels right.

    Where will people play?
    Checking AI connection…·

    YOUR GAME

    A place to play

    Your idea starts here.

    Describe it above, or try a starter.

    Right-drag to look around · Scroll to zoom
    Advanced tools World editing, files, publishing and connections
    No project

    Prefer an established visual editor? Open PlayCanvas Editor ↗︎ External service; sign-in may be required.

    Project assets

    Files stay with your project and published build.

    Custom mechanics

    Practice only. PlayCanvas exports update(state) from custom.mjs and returns an array of visual objects. Unity uses custom.cs. Custom builds require Docker isolation.

    Make the trailer

    Higgsfield generates media during creation. Finished files are saved locally.

    Wager review

    Publishing makes a practice game available. Wager approval binds an immutable build, rules version, and server implementation. Only the reviewed stacking authority is supported for demo wagering.


    Studio demo account

    Starts with 100.00 demo credits. No deposits, withdrawals, or redeemable value. The existing arcade account is separate.

    ACTIVITY
    Ready.

    Review this draft

    Play the actual game before publishing. These checks record your own playtest of this exact version.

    Your playtest

    ✳︎

    Connect your AI

    Use your account with the built-in creation assistant. Your agent will show a concept before making a playable demo.

    Checking connection…

    A local sign-in window opens. Choose your account, then come back here.

    Connect your agent

    Let the agent you already use work on this idea. It will show you a concept here before building.

    1. Create a private connection

      It can only access this game.

    2. Add it to your agent

      Open your agent’s integrations or MCP settings, then add this connection.

      Connection details
    3. Check you’re connected

      We’ll check when your agent connects.

    NEW PROJECT

    What are we making?

    Stacking demo wager

    Load the approved version to review its fixed wager rules.

    No cash-out before the first survived block. Manual cash-out locks when either dimension is below 25% of its starting width. Five consecutive perfect placements restore it; another trim while narrow locks it again. Block 50 settles automatically, even while manual cash-out is locked.

    Speed starts at 260, increases 12 per survived block, accelerates 5 units/s² to a 1,000 cap, with no staging delay. Server receipt time determines placement. Measured return has not been established.

    Only an operator-approved immutable build may enter. Demo credits have no monetary value.